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1. [Proposal] Eliminate Windowed Mode To Stop Macroers - in Assembly Hall [original thread]
Originally by: Intar Medris Edited by: Intar Medris on 30/06/2010 17:54:11 The sure shot way to stop all bot players is to eliminate said option from the client. Since macroers are the only ones who have reason to use it. A reason may ...
- by Kiri Serrensun - at 2010.07.02 12:57:00
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2. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Originally by: Marlona Sky Originally by: Siphaanu Supported. In fact, I would much rather see one expansion dedicated entirely to fixing old content than to introducing new. Don't be a fool into thinking this will ever happen....
- by Kiri Serrensun - at 2010.06.24 15:31:00
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3. Ending lame NAPs - in Assembly Hall [original thread]
The thing about huge NAP's is, everyone can agree in principle that they're kind of dull, but the first alliance to drop theirs will be crushed by the ones that don't. People do this because it is necessary. The only way to get smaller groups is f...
- by Kiri Serrensun - at 2010.06.24 15:11:00
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4. WTB Hila & Skimatar - in EVE Alliance Tournament Discussion [original thread]
Originally by: CCP Claw Hee-la is correct You learn something new every day.
- by Kiri Serrensun - at 2010.06.06 20:39:00
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5. why doesn't CCP remove the mods no-one in their right mind would use - in Warfare & Tactics [original thread]
I like to think it was to add some risk to the old T2 BPO lottery. "Awesome, I've won! What have I--Omni ECCM? Gremlin Rage rockets? Noooooo!"
- by Kiri Serrensun - at 2010.06.05 14:15:00
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6. PVP in Eve sucks because... - in EVE General Discussion [original thread]
Basically, would you rather have a fun fight that you lose, or a dull fight that you win? Overwhelmingly, EVE players have chosen option two. Of course, a lot of those players would probably prefer a fun fight, but when there's no guarantee tha...
- by Kiri Serrensun - at 2010.06.04 21:37:00
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7. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Originally by: Count Angelus Supported. The game is awesome as is, the need for things to work smoother is bigger then new stuff that just adds to the issue-pile. You can doo eeet! Everyone who's saying 'supported' needs to click tha...
- by Kiri Serrensun - at 2010.06.02 13:43:00
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8. Dynamic PVE Content - in Assembly Hall [original thread]
Supported. The PVE in this game is a joke, and completely unrelated to anything you'd possibly use for PVP. I'd also add that NPC's should play by the same rules as players, no shooting torpedoes 50km, energy vampires that can take you to 0 cap, E...
- by Kiri Serrensun - at 2010.06.01 17:36:00
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9. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Edited by: Kiri Serrensun on 01/06/2010 14:44:44 Signed. Bounties, COSMOS, pirate epic arcs, assault ships, FW, treaties, industry, UI, lag, planetary governance, lowsec, magnetometric sites, T3 balance, subsystems and frigates, Black Ops, the...
- by Kiri Serrensun - at 2010.06.01 14:38:00
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10. HTFU - PvP - in EVE General Discussion [original thread]
Originally by: Omal Omal This sounds like you've got a lot of experience reading forums. Yeah, no. I work in lowsec with this character, and have another in RvB (who used to be in 0.0, with many fun hours of watching gates in an interc...
- by Kiri Serrensun - at 2010.05.31 11:09:00
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11. HTFU - PvP - in EVE General Discussion [original thread]
Originally by: robbyx Completely irrelevant, from a new players point of view...what you are talking about there is around 200 mil ISK, not counting the +4 implants...so the player grinds the skills and ISK, goes pvping, has a blast and ev...
- by Kiri Serrensun - at 2010.05.31 10:55:00
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12. [Proposal] Learning skills solution - in Assembly Hall [original thread]
Originally by: Santiago Fahahrri Solution looking for a problem. Removes a level of depth/choice/consequence from character development. Not supported. What depth? Defer do-fun-stuff skills at the start of your career so as not to ...
- by Kiri Serrensun - at 2010.05.26 21:27:00
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13. Simply Put: LowSec Sucks - in EVE General Discussion [original thread]
Originally by: HalogenWraith What really annoys me about lowsec is the gate guns. Gate guns don't save people from getting ganked, and in my opinion only serve to provide a false sense of security to new players. The only thing gate guns i...
- by Kiri Serrensun - at 2010.05.25 20:45:00
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14. [BRACKET] Urging CCP to work on current issues next expansion. - in Assembly Hall [original thread]
Originally by: Liang Nuren This thread has become more about fixing pet peeves than unfinished content. As such, I want to make sure that everyone understands that your pet peeves aren't all that important in the grand scheme of things. ...
- by Kiri Serrensun - at 2010.05.25 14:09:00
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15. Simply Put: LowSec Sucks - in EVE General Discussion [original thread]
Originally by: Jalif I've already kicked ones 2 allainces out with my 5man corp at the time. Just pure frigs and harrasing and keeping people docked. If they had payed me 50mil a week I would have protected them or left them alone and they...
- by Kiri Serrensun - at 2010.05.25 13:20:00
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16. [BRACKET] Urging CCP to work on current issues next expansion. - in Assembly Hall [original thread]
Originally by: Mkah Mvet CCP *can't* not introduce something new. They have to introduce something new for the sake of marketing at least. Technically, Dominion introduced nothing new for it's big feature (Sov revision), only a revised...
- by Kiri Serrensun - at 2010.05.24 18:58:00
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17. Simply Put: LowSec Sucks - in EVE General Discussion [original thread]
Edited by: Kiri Serrensun on 24/05/2010 18:53:21 Originally by: Jo Ka Not surprising they're not interested in going to low-sec if you keep killing them and the ones you kill are more than likely soft targets with little chance of defe...
- by Kiri Serrensun - at 2010.05.24 18:53:00
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18. Simply Put: LowSec Sucks - in EVE General Discussion [original thread]
Originally by: Merouk Baas Edited by: Merouk Baas on 20/05/2010 16:29:54 Replying to this against my better judgment, and knowing that my reply will be buried in the thread and probably overlooked by everyone. But, basically, I think...
- by Kiri Serrensun - at 2010.05.24 16:25:00
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19. Nerfing fun: Dramiel - in EVE General Discussion [original thread]
Originally by: Wet Ferret Nerfing OP only becomes "nerfing fun" when you know it's OP and you have to resort to guilt tactics to try to save your overpowered toys. History always repeats itself around here... Well, in fairness, winning...
- by Kiri Serrensun - at 2010.05.24 16:10:00
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20. CCP and "implement now, develop later" - in EVE General Discussion [original thread]
There's also the grandfather of unfinished content, bounty hunting. My suggestion would be to have bounties be taken out of the insurance on a ship (not pod) kill, and for kill rights to be tradeable on contracts.
- by Kiri Serrensun - at 2010.05.23 18:46:00
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